Hakusura & Rogue Light Action "DEFLECTOR" with plenty of moment![Explosive speed play repo]
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Nowadays, the latest games are released in large quantities every day.There are many GAME*Spark readers who are lamenting, saying, "I don't know what kind of game it is!"Until I play, I can't grasp the identity and cry.Therefore, this is the motto of "as soon as possible" and deliver the content of the game of the game.Look at the related images This time, Arrowfist Games developed, SUPER.I would like to deliver raw contents about the Hakusura ADV "DEFLECTOR", which was a public in Publisher and released early access to PC (Windows) on Steam on January 28, 2022. What is "DEFLECTOR"? This work is an action adventure with plenty of Hakusura and rogue light elements that destroy the approaching viruses. Set in an experimental environment, the player operates the specimen "Specimen" and runs through the map that is generated randomly while strengthening himself. Despite the early access stage, it was a play experience with excellent texture with sufficient perfection, such as "bargaining of battle", "trade -off strategies", and "upgrade elements". Let's introduce it immediately. About setting items include orthodox content such as video, audio, control, language. The operation system that can also set the key control fig is compatible with keyboard & mouse and controller, and personally played with good response. Unfortunately, the language is not compatible with Japanese. Nevertheless, this work is basically a battle, and the description displayed when enhancing the ability is a simple sentence, so playing in English may not have much trouble. In addition, the story is that there is no hindrance to the story, as it is a flavor where the contours come to mind from the fragmentary information during the capture. The difficulty of the tutorial is relatively high, so if you are used to the action, you may not be able to do it, and if you are not used to playing, you may have a hard time. However, it is not an unreasonable difficulty level, but I think that it is a salt plum that can steadily feel the response of growth as you play repeatedly. The clue to the capture was to practice the basic elements learned in the tutorial. The tutorial of this work was very important in the map capture, which requires a strategic choice, although it tends to follow the indicated instructions. Study and grow. If you go ahead from the title screen, you will find three items such as starting experiments, research, and samples. By choosing the start of the experiment, a map capture that will be overwhelmed will begin, and the specimen items will be listed in the so -called unlocked unlocked list. Under such circumstances, research is an important factor that can not be said to be the key to capture. Tabs such as "Immunity (immunity)", "Adaptability (adaptability)", and "Mutation (mutation)" are lined up in the items, and each can mainly upgrade items such as increased basic capabilities, shop prices, and capacity bonuses. increase. The study requires the cost of being obtained during the map capture, called "DNA (genes)", and it may be difficult to gather in the early stages. However, the gene you have acquired can be taken home even if you die on the way, so there is a merit of retrying many times. Personally, I upgraded mainly with physical strength with the head of "some damage to some extent". As the capture progresses, the battle is intense, so I want to keep it with a certain power -up. Started strategy capture required for map capture. Select "START EXPERIMEMENT" from the menu, select the operation character Specimen (currently all four, unlocked unlocked), and head to the starting point called Hub. I access each map from here, but at first it is only one. If you clear it, the other map will be released. A map called Living Entrails means the internal organs if translated directly, but I will capture the map on a mysterious giant creature anyway. There are multiple stages in the map, and the contents of each stage are random except for some. At the end is a standby boss, and the point of capture is how much you can preserve your physical strength and how much you have upgraded your abilities. If you clear the stage, you can choose the "destination" that connects from it .... Each stage has reward items and combat rules, so players will weigh them and annoy their heads. There are three types of rewards: "DNA", "Cell", and "Mutation". The DNA is the above -mentioned research upgrade, CELL is a currency that can only be used in the captured shop, and the Mutation is an upgrade that can only be used during capture. I want to go on a comfortable route, but recovery items are difficult ... In any case, I will do so with the expression of Kaiji. From there, thinking will proceed further, and to give up the current capture and take the strategy to bring back the DNA as much as possible, or to collect CELL with hope for items that are randomly lined up in the shop. It sinks into the swamp. If you think about it, there is no drill! The interesting part of this work is that a trading off that bothering the head is established in a good balance. A simple, flashy, and high -speed battle ... but the movement is a very simple operation based on four movements, such as "attack", "defense", "dash", and "special skill". However, the point of the capture is how to combine them to handle themselves and others. If the specimen's physical strength is exhausted by the player, no matter how much the capture map is proceeding, the game is over, even if you reach the boss. Except for DNA, all the acquired CELL and abilities are lost and will be redone from the beginning. Therefore, it is important to go around the battle based on "how to reduce your physical strength". Of course, I attacked to win, but I personally think defense is important. Because defense can be used as a real damage source, such as bouncing the enemy's attack and damaging it, or even the boomerang attack (in the early Specimen) bouncing back and holding down the enemy. On the other hand, the main attacks of the enemy are various variations, such as single -fire, continuous, shotgun, a self -destruction from assault, and tentacle attacks. When multiple enemies appear, the screen is filled with barrages like STG. Personally, it takes time, but it was safer to save my physical strength as much as possible. Also, if you did not move around poorly and be aware of the opponent's attack, you would not be inadvertently damaged. However, in the boss battle, it is important to keep moving anyway because the opponent's tricky movement is not said to be that. Some stage, the enemy's yellow energy bullets cannot be bounced off. Therefore, it is also important to avoid avoidance time. As long as you avoid it, you can avoid stage gimmicks that usually take damage. "Immunity", which is an important upgrade item to strengthen Specimen, is an important upgrade item to enhance Specimen. Broadly speaking, this item, which has three types of attack power, defense power, and basic abilities, for example, even in the same attack power enhanced item, "the ability itself is enhanced" and "additional attack attributes are granted". Each has a detailed effect. All of these appear at random, and when the route on the map is selected, it is possible to predict what kind of reward is, but it is unknown what kind of effect you can actually get. Sometimes they are lined up in shops, but it's also random, so it's extremely difficult to get the target items and strengthen them systematically. When you get an item, it will be displayed as a block (tile?) On such a dedicated screen. Each block has an empty slot that extends in one direction, and you can set another block to the slot. What is interesting here is a system that releases a randomly prepared powerful "additional skill" by connecting these blocks side by side from the initial position. Even if you arrange your skills without thinking, you can't demonstrate your strength, so you need a strategic judgment here. In the end, the strategic judgment of "taking risks or safety" in this work is required not only in battles but also throughout the capture. Because this basic stance is thorough all the time, this work is deep in despite its simple components. It is the greatest pleasure to proceed with the struggle while worrying about your head. Title: "DEFLECTOR" compatible model: Play model in PC (Windows) article: PC (Windows) Release Date: 2022 Author play time at the time of article: 3 hours price: 1,520 yen
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